@misc{https://doi.org/10.4121/2918bd5f-48fa-448e-bfd6-74f1745c7535.v1, doi = {10.4121/2918bd5f-48fa-448e-bfd6-74f1745c7535.v1}, url = {}, author = {Fanha Martins, Hélder}, keywords = {Technology Acceptance, Business Simulations, Experiential Learning, Learning Outcomes, Student Engagement, International Business Education, Perceived Usefulness, Behavioral Analytics, Educational Technology}, title = {Data underlying the study: From Acceptance to Achievement: How Technology Perceptions Drive Engagement and Learning in a Business-Simulation Course}, publisher = {4TU.ResearchData}, year = {2025}, copyright = {CC0}, }